3D playground built on three.js and cannon.js. Simple web-based game engine built on three.js and cannon.js focused on third-person character controls and related gameplay mechanics. Mostly a playground for exploring how conventional third-person gameplay mechanics found in modern games work and recreating them in a general way. Raycast character controller with capsule collisions. General state system. You can define your own scenes in Blender, and then read them with Sketchbook. Sketchbook needs to run on a local server such as HTTP-server or webpack-dev-server to be able to load external assets.

Features

  • Three.js scene
  • Cannon.js physics
  • Variable timescale
  • Frame skipping
  • FXAA anti-aliasing
  • Third-person camera
  • Character AI

Project Samples

Project Activity

See All Activity >

Categories

Game Engines

License

MIT License

Follow Sketchbook

Sketchbook Web Site

Other Useful Business Software
MongoDB Atlas runs apps anywhere Icon
MongoDB Atlas runs apps anywhere

Deploy in 115+ regions with the modern database for every enterprise.

MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
Start Free
Rate This Project
Login To Rate This Project

User Reviews

Be the first to post a review of Sketchbook!

Additional Project Details

Operating Systems

Linux, Mac, Windows

Programming Language

TypeScript

Related Categories

TypeScript Game Engines

Registered

2022-12-13