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<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Activity for PySolFC</title><link>https://sourceforge.net/p/pysolfc/activity/</link><description>Recent activity for PySolFC</description><language>en</language><lastBuildDate>Sun, 26 Apr 2026 05:41:21 -0000</lastBuildDate><item><title>guindos98 modified a comment on discussion Open Discussion</title><link>https://sourceforge.net/p/pysolfc/discussion/503708/thread/7b8aa3b1b5/?limit=25#ae75</link><description>This is my modest proposal for recording the order of successful moves that solve a Mahjongg game (if a solution for it exists). I'm not suggesting it to be added to PySol FC—although generating a solution file after a winning game on each board might be interesting—but I think a notation for recording moves would be useful nonetheless. This is a notation that I have created from scratch for the occasion, a là PGN chess, since it seems there is no one, official or unofficial, for Mahjongg Solitaires....</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">guindos98</dc:creator><pubDate>Sun, 26 Apr 2026 05:41:21 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503708/thread/7b8aa3b1b5/?limit=25#ae75</guid></item><item><title>guindos98 modified a comment on discussion Open Discussion</title><link>https://sourceforge.net/p/pysolfc/discussion/503708/thread/7b8aa3b1b5/?limit=25#ae75</link><description>This is my modest proposal for recording the order of successful moves that solve a Mahjongg game (if a solution for it exists). I'm not suggesting it be added to PySol FC—although generating a solution file after a winning game on each board might be interesting—but I think a notation for recording moves would be useful nonetheless. This is a notation that I have created from scratch for the occasion, a là PGN chess, since it seems there is no one, official or unofficial, for Mahjongg Solitaires....</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">guindos98</dc:creator><pubDate>Sun, 26 Apr 2026 05:40:42 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503708/thread/7b8aa3b1b5/?limit=25#ae75</guid></item><item><title>guindos98 posted a comment on discussion Open Discussion</title><link>https://sourceforge.net/p/pysolfc/discussion/503708/thread/7b8aa3b1b5/?limit=25#ae75</link><description>This is my modest proposal for recording the order of successful moves that solve a Mahjongg game (if one exists). I'm not suggesting it be added to PySol FC—although generating a solution file after a winning game on each board might be interesting—but I think a notation for recording moves would be useful nonetheless. This is a notation that I have created from scratch for the occasion, a là PGN chess, since it seems there is no one, official or unofficial, for Mahjongg Solitaires. I have named...</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">guindos98</dc:creator><pubDate>Sun, 26 Apr 2026 05:36:15 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503708/thread/7b8aa3b1b5/?limit=25#ae75</guid></item><item><title>grevex posted a comment on discussion Open Discussion</title><link>https://sourceforge.net/p/pysolfc/discussion/503708/thread/06823f00ef/?limit=25&amp;page=1#4a63</link><description>Images Pixabay.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">grevex</dc:creator><pubDate>Sat, 11 Apr 2026 11:29:12 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503708/thread/06823f00ef/?limit=25&amp;page=1#4a63</guid></item><item><title>Nanami Kamimura posted a comment on discussion Open Discussion</title><link>https://sourceforge.net/p/pysolfc/discussion/503708/thread/e0ca6217cd/?limit=25#d1e3</link><description>I've been playing this game some after seeing it on Youtube. It is quick and easy as it claimed. While this game is here is in Pysol, the Pysol version is more restrictive and less winnable. Here, unusable cards are placed in the wastepile indiscriminately. In the version from Youtube from which I learned, the sixes are put in a separate wastepile to be used when needed. While chances of winning are somewhat low, I've won several games under this rule set. Is it possible to apply the wastepile for...</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nanami Kamimura</dc:creator><pubDate>Sat, 04 Apr 2026 14:32:56 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503708/thread/e0ca6217cd/?limit=25#d1e3</guid></item><item><title>grevex posted a comment on discussion Open Discussion</title><link>https://sourceforge.net/p/pysolfc/discussion/503708/thread/06823f00ef/?limit=25&amp;page=1#de66</link><description>Images - https://pixabay.com/users/search/vectorgallery/ , https://pixabay.com/users/search/wikimediaimages/</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">grevex</dc:creator><pubDate>Sun, 22 Mar 2026 11:44:15 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503708/thread/06823f00ef/?limit=25&amp;page=1#de66</guid></item><item><title>grevex posted a comment on discussion Open Discussion</title><link>https://sourceforge.net/p/pysolfc/discussion/503708/thread/06823f00ef/?limit=25&amp;page=1#b006</link><description>Images by CJR-Designs. https://pixabay.com/users/cjr-designs-4768477/</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">grevex</dc:creator><pubDate>Sun, 08 Mar 2026 10:15:28 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503708/thread/06823f00ef/?limit=25&amp;page=1#b006</guid></item><item><title>grevex posted a comment on discussion Open Discussion</title><link>https://sourceforge.net/p/pysolfc/discussion/503708/thread/06823f00ef/?limit=25&amp;page=1#3f25</link><description>Images - https://pixabay.com/, https://www.cleanpng.com/, https://openclipart.org/.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">grevex</dc:creator><pubDate>Mon, 22 Dec 2025 09:41:27 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503708/thread/06823f00ef/?limit=25&amp;page=1#3f25</guid></item><item><title>grevex posted a comment on discussion Open Discussion</title><link>https://sourceforge.net/p/pysolfc/discussion/503708/thread/06823f00ef/?limit=25&amp;page=1#01a6</link><description>Images - https://pixabay.com/, https://www.cleanpng.com/</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">grevex</dc:creator><pubDate>Wed, 17 Dec 2025 07:52:23 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503708/thread/06823f00ef/?limit=25&amp;page=1#01a6</guid></item><item><title>Chloé Chlorin posted a comment on discussion Help</title><link>https://sourceforge.net/p/pysolfc/discussion/503709/thread/bd79eb66ad/?limit=25#b25b/f1a2</link><description>Thanks for the explanations. I do tend to use a large value for card overlap which I can indeed reduce a bit. This can still be changed without creating a new deck as Joe R. explained in this post: https://sourceforge.net/p/pysolfc/discussion/503709/thread/8899d2f2a5/ But I still like the idea of having variants of the same cardset with different Y-overlap as that might be easier to change in game than manually adjusting the value. So thanks for explaining how to do that, and thanks for the card...</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Chloé Chlorin</dc:creator><pubDate>Wed, 10 Dec 2025 05:52:58 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503709/thread/bd79eb66ad/?limit=25#b25b/f1a2</guid></item><item><title>karthick posted a comment on discussion Help</title><link>https://sourceforge.net/p/pysolfc/discussion/503709/thread/b22c91d133/?limit=25#7238</link><description>i am using windows 11.its disabled from version 3.0 its working in the earlier versions</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">karthick</dc:creator><pubDate>Tue, 09 Dec 2025 06:34:55 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503709/thread/b22c91d133/?limit=25#7238</guid></item><item><title>Chloé Chlorin posted a comment on discussion Help</title><link>https://sourceforge.net/p/pysolfc/discussion/503709/thread/b22c91d133/?limit=25#bc74</link><description>What OS are you using? On linux I had to install an extra package to be able to use the solver.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Chloé Chlorin</dc:creator><pubDate>Tue, 09 Dec 2025 05:59:08 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503709/thread/b22c91d133/?limit=25#bc74</guid></item><item><title>karthick posted a comment on discussion Help</title><link>https://sourceforge.net/p/pysolfc/discussion/503709/thread/b22c91d133/?limit=25#84f1</link><description>hi solver menu is disabled plz fix it thanx</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">karthick</dc:creator><pubDate>Mon, 08 Dec 2025 07:10:48 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503709/thread/b22c91d133/?limit=25#84f1</guid></item><item><title>grevex posted a comment on discussion Help</title><link>https://sourceforge.net/p/pysolfc/discussion/503709/thread/bd79eb66ad/?limit=25#b25b</link><description>Hi Chloe If you use one of the earlier cardsets in my post, you will notice that the card overlaps are half that of the cardset you are using in the above screenshot. They also have pips in the corners to make them easier to identify the cards easier. In the config.txt file in the cardset, line 4, where the value is '40' , this can be changed to '20' if you want to use it with half the overlay for later cardsets. This has to be done before the cardset is first used as once loaded it is permanent....</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">grevex</dc:creator><pubDate>Mon, 08 Dec 2025 04:22:41 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503709/thread/bd79eb66ad/?limit=25#b25b</guid></item><item><title>Chloé Chlorin modified a comment on discussion Help</title><link>https://sourceforge.net/p/pysolfc/discussion/503709/thread/bd79eb66ad/?limit=25#d0d8</link><description>Thanks for you answer. Shring face-down cards is indeed useful. Compact long stacks does not change anything visually. Not to complain but I want to mention, since you talked about rarity, that for me, in wasp, this problem is far frome rare. EDIT to correct that compact long stacks does not in fact seem to do nothing, but does very little. In my current game it makes one more card visible when there are 6 more cards that are still invisible below that.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Chloé Chlorin</dc:creator><pubDate>Sun, 07 Dec 2025 13:49:54 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503709/thread/bd79eb66ad/?limit=25#d0d8</guid></item><item><title>Chloé Chlorin posted a comment on discussion Help</title><link>https://sourceforge.net/p/pysolfc/discussion/503709/thread/bd79eb66ad/?limit=25#d0d8</link><description>Thanks for you answer. Shring face-down cards is indeed useful. Compact long stacks does not change anything visually. Not to complain but I want to mention, since you talked about rarity, that for me, in wasp, this problem is far frome rare.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Chloé Chlorin</dc:creator><pubDate>Sun, 07 Dec 2025 13:48:00 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503709/thread/bd79eb66ad/?limit=25#d0d8</guid></item><item><title>Joe R. posted a comment on discussion Help</title><link>https://sourceforge.net/p/pysolfc/discussion/503709/thread/bd79eb66ad/?limit=25#82d3</link><description>Each game has a semi-fixed size. It adapts to the size of the cardset (and the screen, if auto-scaling is enabled), but it should, under most circumstances, be enough to fit entire stacks. Though some games can, albeit rarely, create longer stacks. While we currently can't fully prevent this, there are a couple display options in Options/Card View that might help if you enable them: * Shrink face-down cards greatly reduces the Y offset for face-down cards, as they're hidden, and you don't need to...</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Joe R.</dc:creator><pubDate>Fri, 05 Dec 2025 22:25:15 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503709/thread/bd79eb66ad/?limit=25#82d3</guid></item><item><title>Chloé Chlorin posted a comment on discussion Open Discussion</title><link>https://sourceforge.net/p/pysolfc/discussion/503708/thread/06823f00ef/?limit=25&amp;page=1#3157</link><description>Thanks for all the cardsets! I've downloaded a few and am having fun testing them out.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Chloé Chlorin</dc:creator><pubDate>Fri, 05 Dec 2025 18:01:47 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503708/thread/06823f00ef/?limit=25&amp;page=1#3157</guid></item><item><title>Chloé Chlorin posted a comment on discussion Help</title><link>https://sourceforge.net/p/pysolfc/discussion/503709/thread/bd79eb66ad/?limit=25#c4e5</link><description>Hi, thanks again for all the great games. The attachment shows a game of Wasp. There's a long stack of cards and the bottom is not visible. There is a scroll bar on my window but it's at the lowest it will go. There's a card of which I can only see the very top, and another card below that that I can't see at all (I can see them if I click and drag on any card in the pile as if to move it and the cards below it). Is there a way to make the scrollbar go all the way to the bottom of the stack. I know...</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Chloé Chlorin</dc:creator><pubDate>Fri, 05 Dec 2025 17:28:58 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503709/thread/bd79eb66ad/?limit=25#c4e5</guid></item><item><title>Chloé Chlorin posted a comment on discussion Help</title><link>https://sourceforge.net/p/pysolfc/discussion/503709/thread/8899d2f2a5/?limit=25#07a7/2e78</link><description>Thank you so much! This works perfectly and makes the game so much more enjoyable! :)</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Chloé Chlorin</dc:creator><pubDate>Sun, 30 Nov 2025 18:29:51 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503709/thread/8899d2f2a5/?limit=25#07a7/2e78</guid></item><item><title>Joe R. posted a comment on discussion Help</title><link>https://sourceforge.net/p/pysolfc/discussion/503709/thread/8899d2f2a5/?limit=25#07a7</link><description>Go to the cardsets select window, select the "Card Size" tab. In here, you can increase the Y Offset, which will spread the cards further vertically.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Joe R.</dc:creator><pubDate>Sun, 30 Nov 2025 16:48:48 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503709/thread/8899d2f2a5/?limit=25#07a7</guid></item><item><title>Chloé Chlorin posted a comment on discussion Help</title><link>https://sourceforge.net/p/pysolfc/discussion/503709/thread/8899d2f2a5/?limit=25#e206</link><description>Hi, I've installed pysolfc about a month ago and am having a lot of fun exploring all the games and playing some favorites. Thanks for all the work you put in this! I have a problem that depending on the cardset I use, some of the cards are not easy to read when they are stacked on top of one another, see screenshot (this is Yukon if that's relevant). For instance the 9 are not distinguishable from queens and I have to reveal the whole card to know which is which. Is there a way to adjust the height...</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Chloé Chlorin</dc:creator><pubDate>Sun, 30 Nov 2025 08:08:04 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503709/thread/8899d2f2a5/?limit=25#e206</guid></item><item><title>Joe R. posted a comment on discussion Open Discussion</title><link>https://sourceforge.net/p/pysolfc/discussion/503708/thread/7fe11e76c9/?limit=25&amp;page=1#b5db/4946</link><description>Being over the limit does not break PySol - it just cuts off everything at the end of the name that's over the limit. However, having two cardsets with identical names does break PySol. So kind of a perfect storm. In general, I do not add games without permission from the inventor or a representative. If it's in another open source app, I can use that license. But if not, I'll add games that are super widespread or notable, as this would suggest the inventor doesn't care. If you can get permission,...</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Joe R.</dc:creator><pubDate>Sat, 29 Nov 2025 02:27:08 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503708/thread/7fe11e76c9/?limit=25&amp;page=1#b5db/4946</guid></item><item><title>Nanami Kamimura modified a comment on discussion Open Discussion</title><link>https://sourceforge.net/p/pysolfc/discussion/503708/thread/7fe11e76c9/?limit=25&amp;page=1#b5db</link><description>Trimmed the names to ones with 26 characters long and had no other problems. Though the 30-character limit that you mentioned might have puzzled me for a moment due to one of my existing cardsets having more than 30 characters running just fine. Oh well. While we are here, is it possible to add 4 Thrones/Kings to PysolFC? It was in an at least 10-year-old app, but the app is no longer in Google Play/the iOS App Store and the copy I have can no longer be installed on my phone, probably due to having...</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nanami Kamimura</dc:creator><pubDate>Sat, 29 Nov 2025 00:52:12 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503708/thread/7fe11e76c9/?limit=25&amp;page=1#b5db</guid></item><item><title>Nanami Kamimura modified a comment on discussion Open Discussion</title><link>https://sourceforge.net/p/pysolfc/discussion/503708/thread/7fe11e76c9/?limit=25&amp;page=1#b5db</link><description>Trimmed the names to ones with 26 characters long and had no other problems. Though the 30-character limit that you mentioned might have puzzled me for a moment due to one of my existing cardsets having more than 30 characters running just fine. Oh well. While we are here, is it possible to add 4 Thrones/Kings to PysolFC? It was in an at least 10-year-old app, but the app is no longer in Google Play/the iOS App Store and the copy I have can no longer be installed on my phone, probably due to having...</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nanami Kamimura</dc:creator><pubDate>Sat, 29 Nov 2025 00:45:47 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503708/thread/7fe11e76c9/?limit=25&amp;page=1#b5db</guid></item><item><title>Nanami Kamimura modified a comment on discussion Open Discussion</title><link>https://sourceforge.net/p/pysolfc/discussion/503708/thread/7fe11e76c9/?limit=25&amp;page=1#b5db</link><description>Trimmed the names to ones with 26 characters long and had no other problems. Though the 30-character limit that you mentioned might have puzzled me for a moment due to one of my existing cardsets having more than 30 characters running just fine. Oh well. While we are here, is it possible to add 4 Thrones/Kings to PysolFC? It was in an at least 10-year-old app, but the app is no longer in Google Play/the iOS App Store and the copy I have can no longer be installed on my phone, probably due to having...</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nanami Kamimura</dc:creator><pubDate>Sat, 29 Nov 2025 00:37:41 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503708/thread/7fe11e76c9/?limit=25&amp;page=1#b5db</guid></item><item><title>Nanami Kamimura modified a comment on discussion Open Discussion</title><link>https://sourceforge.net/p/pysolfc/discussion/503708/thread/7fe11e76c9/?limit=25&amp;page=1#b5db</link><description>Trimmed the names to ones with 26 characters long and had no other problems. Though the 30-character limit that you mentioned might have puzzled me for a moment due to one of my existing cardsets having more than 30 characters running just fine. Oh well. While we are here, is it possible to add 4 Thrones/Kings to PysolFC? It was in an at least 10-year-old app, but the app is no longer in Google Play/the iOS App Store and the copy I have can no longer be installed on my phone, probably due to having...</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nanami Kamimura</dc:creator><pubDate>Sat, 29 Nov 2025 00:30:14 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503708/thread/7fe11e76c9/?limit=25&amp;page=1#b5db</guid></item><item><title>Nanami Kamimura posted a comment on discussion Open Discussion</title><link>https://sourceforge.net/p/pysolfc/discussion/503708/thread/7fe11e76c9/?limit=25&amp;page=1#b5db</link><description>Trimmed the names to ones with 26 names long and had no other problems. Though the 30-character limit that you mentioned might have puzzled for a moment due to one of my existing cardsets having more than 30 characters running just fine. Oh well. While we are here, is it possible to add 4 Thrones/Kings to PysolFC? It was in an at least 10-year-old app, but the app is no longer in Google Play/the iOS App Store and the copy I have can no longer be installed on my phone, probably due to having an architecture...</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nanami Kamimura</dc:creator><pubDate>Sat, 29 Nov 2025 00:19:38 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503708/thread/7fe11e76c9/?limit=25&amp;page=1#b5db</guid></item><item><title>Joe R. posted a comment on discussion Open Discussion</title><link>https://sourceforge.net/p/pysolfc/discussion/503708/thread/7fe11e76c9/?limit=25&amp;page=1#741d/c7aa</link><description>You've somehow triggered an obscure edge case. Cardset names are limited to 30 characters. Cardsets with a name over 30 characters long are truncated so PySol only uses the first 30 characters. Both of those cardsets have 35 characters in their name, so only the first 30 are used. Since only the last character of the two cardset names is different, the cardset names that are actually used are identical. PySol cannot handle duplicate cardset names and crashes. I have no idea why the 30 character limit...</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Joe R.</dc:creator><pubDate>Fri, 28 Nov 2025 19:30:22 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503708/thread/7fe11e76c9/?limit=25&amp;page=1#741d/c7aa</guid></item><item><title>Nanami Kamimura posted a comment on discussion Open Discussion</title><link>https://sourceforge.net/p/pysolfc/discussion/503708/thread/7fe11e76c9/?limit=25#741d</link><description>@joeraz1962, resurrecting this thread because I've recently created two cardsets recently, and I was going to use them on the latest release of PysolFC, but it spat me an error screen just as I was about to start it after I put them in my cardsets folder. Resizing the cards (originally 480 x 672) and adjusting the config files did not help. I've zipped the two sets so you can investigate what is wrong. Please reply ASAP regarding this new problem. Thank you.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nanami Kamimura</dc:creator><pubDate>Fri, 28 Nov 2025 16:30:41 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503708/thread/7fe11e76c9/?limit=25#741d</guid></item><item><title>grevex posted a comment on discussion Open Discussion</title><link>https://sourceforge.net/p/pysolfc/discussion/503708/thread/06823f00ef/?limit=25&amp;page=1#884a</link><description>Images Pixabay. Thanks to DAVECTOR.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">grevex</dc:creator><pubDate>Sat, 22 Nov 2025 03:58:00 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503708/thread/06823f00ef/?limit=25&amp;page=1#884a</guid></item><item><title>fuhh no posted a comment on discussion Help</title><link>https://sourceforge.net/p/pysolfc/discussion/503709/thread/ae93a30852/?limit=25#d921</link><description>Latest version of the installer gets the following diagnosis by BitDefender: QD:Trojan.GenericQ.2E0D3118B6 As far as I'm concerned, this isn't a specific trojan, but it's a file that apparently fits the behavior of one. On VirusTotal, exactly a third of the analyzing software detects it as either the same thing or something else starting with "Trojan". Apparently, this was already an issue 7 years ago. I'll find an earlier, uninfected version and download that, but the developers ought to fix the...</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">fuhh no</dc:creator><pubDate>Fri, 21 Nov 2025 08:37:47 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503709/thread/ae93a30852/?limit=25#d921</guid></item><item><title>Jari Willner posted a comment on discussion Help</title><link>https://sourceforge.net/p/pysolfc/discussion/503709/thread/ae5ef8459c/?limit=25#80b1</link><description>It is working</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jari Willner</dc:creator><pubDate>Wed, 19 Nov 2025 20:13:49 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503709/thread/ae5ef8459c/?limit=25#80b1</guid></item><item><title>Jari Willner posted a comment on discussion Help</title><link>https://sourceforge.net/p/pysolfc/discussion/503709/thread/ae5ef8459c/?limit=25#15a2</link><description>Today I received a message from F-Secure that it was a false alarm. Now we wait for it to be released.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jari Willner</dc:creator><pubDate>Wed, 19 Nov 2025 09:50:38 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503709/thread/ae5ef8459c/?limit=25#15a2</guid></item><item><title>Nanami Kamimura modified a comment on discussion Open Discussion</title><link>https://sourceforge.net/p/pysolfc/discussion/503708/thread/13bddedc60/?limit=25#328d</link><description>Resurrecting this to report that I've switched tablets and installed PysolFC into my new tablet. Seems Android 15 is not playing nice this time and I initially couldn't find the permission toggle to use external files on the settings page. Eventually I found a similar toggle and made the directory for the cardset, but no dice; it doesn't show up in the settings page. shrug</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nanami Kamimura</dc:creator><pubDate>Tue, 18 Nov 2025 15:42:47 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503708/thread/13bddedc60/?limit=25#328d</guid></item><item><title>Nanami Kamimura modified a comment on discussion Open Discussion</title><link>https://sourceforge.net/p/pysolfc/discussion/503708/thread/13bddedc60/?limit=25#328d</link><description>Resurrecting this to report that I've switched tablets and installed PysolFC into it. Seems Android 15 is not playing nice this time and I initially couldn't find the permission toggle to use external files on the settings page. Eventually I found a similar toggle and made the directory for the cardset, but no dice; it doesn't show up in the settings page. shrug</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nanami Kamimura</dc:creator><pubDate>Tue, 18 Nov 2025 15:42:12 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503708/thread/13bddedc60/?limit=25#328d</guid></item><item><title>Nanami Kamimura posted a comment on discussion Open Discussion</title><link>https://sourceforge.net/p/pysolfc/discussion/503708/thread/13bddedc60/?limit=25#328d</link><description>Resurrecting this but reporting that I've switched tablets and installed PysolFC into it. Seems Android 15 is not playing nice this time and I can't find the permission toggle to use external files on the settings page. Even when I found it and made the directory for the cardset, no dice; it doesn't show up in the settings page. shrug</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nanami Kamimura</dc:creator><pubDate>Tue, 18 Nov 2025 15:34:39 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503708/thread/13bddedc60/?limit=25#328d</guid></item><item><title>Jari Willner posted a comment on discussion Help</title><link>https://sourceforge.net/p/pysolfc/discussion/503709/thread/ae5ef8459c/?limit=25#db11</link><description>The situation is back on. F-Secure blocked the program again. I immediately filed a complaint there.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jari Willner</dc:creator><pubDate>Mon, 17 Nov 2025 05:42:26 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503709/thread/ae5ef8459c/?limit=25#db11</guid></item><item><title>grevex posted a comment on discussion Open Discussion</title><link>https://sourceforge.net/p/pysolfc/discussion/503708/thread/06823f00ef/?limit=25&amp;page=1#e510</link><description>Images Pixabay. Thanks to GDJ</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">grevex</dc:creator><pubDate>Thu, 06 Nov 2025 03:29:18 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503708/thread/06823f00ef/?limit=25&amp;page=1#e510</guid></item><item><title>Joe R. posted a comment on discussion Open Discussion</title><link>https://sourceforge.net/p/pysolfc/discussion/503708/thread/5135fd5ed4/?limit=25#1213</link><description>Okay. I was able to set up a version of the game in PySol for the next release.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Joe R.</dc:creator><pubDate>Wed, 05 Nov 2025 03:46:40 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503708/thread/5135fd5ed4/?limit=25#1213</guid></item><item><title>Richard Kirk posted a comment on discussion Open Discussion</title><link>https://sourceforge.net/p/pysolfc/discussion/503708/thread/5135fd5ed4/?limit=25#8ba2</link><description>Just opened ssh://richard-kirk@git.code.sf.net/p/eights/code eights-code. This contains eights.cpp. This is about 600 lines and works in a terminal using ANSI-art. It would be better in PySolFC but I am quite pleased with this.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Richard Kirk</dc:creator><pubDate>Sun, 02 Nov 2025 13:45:10 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503708/thread/5135fd5ed4/?limit=25#8ba2</guid></item><item><title>grevex posted a comment on discussion Open Discussion</title><link>https://sourceforge.net/p/pysolfc/discussion/503708/thread/06823f00ef/?limit=25&amp;page=1#49e1</link><description>Images Pixabay. Thanks to LensPulse. Thanks to Satyress.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">grevex</dc:creator><pubDate>Thu, 30 Oct 2025 12:20:34 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503708/thread/06823f00ef/?limit=25&amp;page=1#49e1</guid></item><item><title>Lee Wilkerson posted a comment on discussion Help</title><link>https://sourceforge.net/p/pysolfc/discussion/503709/thread/9db8425e52/?limit=25#f5c4/a20a</link><description>I hate flatpack. It takes so long to load I always wonder if it's broken.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Lee Wilkerson</dc:creator><pubDate>Thu, 23 Oct 2025 13:22:24 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503709/thread/9db8425e52/?limit=25#f5c4/a20a</guid></item><item><title>Richard Kirk posted a comment on discussion Open Discussion</title><link>https://sourceforge.net/p/pysolfc/discussion/503708/thread/5135fd5ed4/?limit=25#1155</link><description>Found it! The Pan book of Card Games by Hubert Philips has it on page 314 under the name "Les Huits' (the Eights)". I think "the Eights" was intended as a translation, but I have always known it as 'Eights'. We believe you cannot take cards back down from the foundations. If you get really stuck this can be helpful but it is not expressly permitted in this description.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Richard Kirk</dc:creator><pubDate>Sat, 18 Oct 2025 08:23:47 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503708/thread/5135fd5ed4/?limit=25#1155</guid></item><item><title>Richard Kirk posted a comment on discussion Open Discussion</title><link>https://sourceforge.net/p/pysolfc/discussion/503708/thread/5135fd5ed4/?limit=25#079c</link><description>Thanks. I have been unable to get the current build PySolFC working on my Mac, though an earlier version loaded. I am familiar with Python enough to know how hard thigs like this can be. I can research on the name. My parents are dead but my brothers and sisters may remember the book, aznd may still have it. I will report back here. In the meantime I am programming something in C using the Unicode deck symbols.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Richard Kirk</dc:creator><pubDate>Sat, 18 Oct 2025 08:10:55 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503708/thread/5135fd5ed4/?limit=25#079c</guid></item><item><title>Joe R. posted a comment on discussion Open Discussion</title><link>https://sourceforge.net/p/pysolfc/discussion/503708/thread/5135fd5ed4/?limit=25#afd0</link><description>So just like Six By Six, but with two decks, and eight piles of eight cards. Something like that should be trivial to add on the code side. I could look into it a bit, though I might need to do some research to confirm the name. Yeah, there have been some issues reported with the recent Mac packages. Unfortunately, as I don't have a Mac test environment, there's nothing I can really do about it at the moment.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Joe R.</dc:creator><pubDate>Sat, 18 Oct 2025 03:22:42 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503708/thread/5135fd5ed4/?limit=25#afd0</guid></item><item><title>Richard Kirk posted a comment on discussion Open Discussion</title><link>https://sourceforge.net/p/pysolfc/discussion/503708/thread/5135fd5ed4/?limit=25#e87d</link><description>This is like Six by Six but uses two packs and an initial 8x8 layout. The deal to the first column is the same. The rules and name come from a French book of card games that belonged to my parents, which I no longer have. We called it 'Eights' but that name is sometimes given to a different patience. Six by Six can often get blocked if a low card comes down the left-hand column. Eights is rarely blocked in the same way. It can have a huge pile on the left-hand column and still come out. It can come...</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Richard Kirk</dc:creator><pubDate>Thu, 16 Oct 2025 15:27:58 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503708/thread/5135fd5ed4/?limit=25#e87d</guid></item><item><title>Dan Ford posted a comment on ticket #63</title><link>https://sourceforge.net/p/pysolfc/bugs/63/?limit=25#84c5</link><description>Edit: Game doesn't have this issue in Linux, at least not Linux Mint or ZorinOS, tested on both. If you minimize the game window while the cards are auto-dropping, when the last card auto-drops on the stack the window maximizes itself and the game won window is the active window.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dan Ford</dc:creator><pubDate>Tue, 07 Oct 2025 21:10:02 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/bugs/63/?limit=25#84c5</guid></item><item><title>Kevin Walzer posted a comment on ticket #61</title><link>https://sourceforge.net/p/pysolfc/bugs/61/?limit=25#9955</link><description>Looks like the dependencies were not bundled: kevin@Kevins-MacBook-Air ~ % /Applications/PySolFC.app/Contents/MacOS/python Could not find platform independent libraries &lt;prefix&gt; Could not find platform dependent libraries &lt;exec_prefix&gt; Consider setting $PYTHONHOME to &lt;prefix&gt;[:&lt;exec_prefix&gt;]&lt;/exec_prefix&gt; Python path configuration: PYTHONHOME = (not set) PYTHONPATH = (not set) program name = '/Applications/PySolFC.app/Contents/MacOS/python' isolated = 0 environment = 1 user site = 1 import site =...</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Kevin Walzer</dc:creator><pubDate>Sat, 04 Oct 2025 19:11:34 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/bugs/61/?limit=25#9955</guid></item><item><title>Dan Ford created ticket #63</title><link>https://sourceforge.net/p/pysolfc/bugs/63/</link><description>{Windows} - Minimizing game while card animation when autoplay freezes PySolFC</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dan Ford</dc:creator><pubDate>Sat, 06 Sep 2025 05:47:01 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/bugs/63/</guid></item><item><title>PySolFC released /PySolFC/PySolFC-3.4.1/PySolFC_3.4.1_setup_full.exe</title><link>https://sourceforge.net/projects/pysolfc/files/PySolFC/PySolFC-3.4.1/PySolFC_3.4.1_setup_full.exe/download</link><description/><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">PySolFC</dc:creator><pubDate>Sun, 24 Aug 2025 02:14:03 -0000</pubDate><guid>https://sourceforge.net/projects/pysolfc/files/PySolFC/PySolFC-3.4.1/PySolFC_3.4.1_setup_full.exe/download</guid></item><item><title>PySolFC released /PySolFC/PySolFC-3.4.1/PySolFC_3.4.1_full.dmg</title><link>https://sourceforge.net/projects/pysolfc/files/PySolFC/PySolFC-3.4.1/PySolFC_3.4.1_full.dmg/download</link><description/><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">PySolFC</dc:creator><pubDate>Sun, 24 Aug 2025 02:10:03 -0000</pubDate><guid>https://sourceforge.net/projects/pysolfc/files/PySolFC/PySolFC-3.4.1/PySolFC_3.4.1_full.dmg/download</guid></item><item><title>PySolFC released /PySolFC/PySolFC-3.4.1/PySolFC_3.4.1_setup.exe</title><link>https://sourceforge.net/projects/pysolfc/files/PySolFC/PySolFC-3.4.1/PySolFC_3.4.1_setup.exe/download</link><description/><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">PySolFC</dc:creator><pubDate>Sun, 24 Aug 2025 02:04:03 -0000</pubDate><guid>https://sourceforge.net/projects/pysolfc/files/PySolFC/PySolFC-3.4.1/PySolFC_3.4.1_setup.exe/download</guid></item><item><title>PySolFC released /PySolFC/PySolFC-3.4.1/PySolFC_3.4.1.dmg</title><link>https://sourceforge.net/projects/pysolfc/files/PySolFC/PySolFC-3.4.1/PySolFC_3.4.1.dmg/download</link><description/><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">PySolFC</dc:creator><pubDate>Sun, 24 Aug 2025 01:44:03 -0000</pubDate><guid>https://sourceforge.net/projects/pysolfc/files/PySolFC/PySolFC-3.4.1/PySolFC_3.4.1.dmg/download</guid></item><item><title>PySolFC released /PySolFC/PySolFC-3.4.1/PySolFC-3.4.1.tar.xz</title><link>https://sourceforge.net/projects/pysolfc/files/PySolFC/PySolFC-3.4.1/PySolFC-3.4.1.tar.xz/download</link><description/><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">PySolFC</dc:creator><pubDate>Sun, 24 Aug 2025 01:28:02 -0000</pubDate><guid>https://sourceforge.net/projects/pysolfc/files/PySolFC/PySolFC-3.4.1/PySolFC-3.4.1.tar.xz/download</guid></item><item><title>Slugsie created ticket #30</title><link>https://sourceforge.net/p/pysolfc/feature-requests/30/</link><description>Improve multiple monitor support</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Slugsie</dc:creator><pubDate>Sat, 12 Jul 2025 16:28:25 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/feature-requests/30/</guid></item><item><title>p bea posted a comment on ticket #62</title><link>https://sourceforge.net/p/pysolfc/bugs/62/?limit=25#3bc2</link><description>Good Day Joe. R. Thank You for the quick reply. Your solution was spot on. As written earlier I have been using your software for years and I have never had a need to modify the options. When I upgrade my OS I copy the .pysolfc to the new OS. This time I loaded the flatpak version and I have no .pysolfc (obviously). I have no idea how this option changed other than the flatpak packager included it as a default. Maybe? Again Thank You for your reply. I appreciate it. p-bea</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">p bea</dc:creator><pubDate>Sun, 06 Jul 2025 13:31:52 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/bugs/62/?limit=25#3bc2</guid></item><item><title>Depili posted a comment on discussion Help</title><link>https://sourceforge.net/p/pysolfc/discussion/503709/thread/e75d6a4a19/?limit=25#7b76/1cc4</link><description>If you could pull that off that would be amazing Joe! And thank you for the fast reply. I appreciate it.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Depili</dc:creator><pubDate>Sun, 06 Jul 2025 12:33:51 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503709/thread/e75d6a4a19/?limit=25#7b76/1cc4</guid></item><item><title>Joe R. posted a comment on discussion Help</title><link>https://sourceforge.net/p/pysolfc/discussion/503709/thread/e75d6a4a19/?limit=25#7b76</link><description>There isn't currently such an option. I can look into what it would take to add something like that in a future release, but no promises.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Joe R.</dc:creator><pubDate>Sat, 05 Jul 2025 23:18:49 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503709/thread/e75d6a4a19/?limit=25#7b76</guid></item><item><title>Joe R. posted a comment on ticket #62</title><link>https://sourceforge.net/p/pysolfc/bugs/62/?limit=25#f73d</link><description>Could you go to the menu and check if Options/Card View/Randomize card placement is enabled? If so, turning it off should resolve your current issue.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Joe R.</dc:creator><pubDate>Sat, 05 Jul 2025 23:17:29 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/bugs/62/?limit=25#f73d</guid></item><item><title>p bea created ticket #62</title><link>https://sourceforge.net/p/pysolfc/bugs/62/</link><description>PySolFC - Cards re-aligned on move </description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">p bea</dc:creator><pubDate>Sat, 05 Jul 2025 19:46:49 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/bugs/62/</guid></item><item><title>Depili posted a comment on discussion Help</title><link>https://sourceforge.net/p/pysolfc/discussion/503709/thread/e75d6a4a19/?limit=25#e6df</link><description>Almost every Solitaire game I've played places 3-draw Waste cards side-by-side. Like this Klondike game for example: Is there an option/mod in PySolFC to do this? Not only is it aesthetically pleasing, it's also very useful and convenient to have your 3-draw cards laid out like that. If anyone could help me out I would be very grateful!</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Depili</dc:creator><pubDate>Sat, 05 Jul 2025 11:14:10 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503709/thread/e75d6a4a19/?limit=25#e6df</guid></item><item><title>Jari Willner posted a comment on discussion Help</title><link>https://sourceforge.net/p/pysolfc/discussion/503709/thread/ae5ef8459c/?limit=25#9aa8</link><description>It is working now. Finally.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jari Willner</dc:creator><pubDate>Wed, 02 Jul 2025 09:55:44 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503709/thread/ae5ef8459c/?limit=25#9aa8</guid></item><item><title>paulcoholic posted a comment on discussion Help</title><link>https://sourceforge.net/p/pysolfc/discussion/503709/thread/21499cc6cf/?limit=25#e48e</link><description>I went back and downloaded the last working version (3.1.)</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">paulcoholic</dc:creator><pubDate>Wed, 02 Jul 2025 04:26:08 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503709/thread/21499cc6cf/?limit=25#e48e</guid></item><item><title>paulcoholic posted a comment on discussion Help</title><link>https://sourceforge.net/p/pysolfc/discussion/503709/thread/21499cc6cf/?limit=25#3ce8</link><description>The issie I oroiginally posted here: https://sourceforge.net/p/pysolfc/discussion/503709/thread/1b1b81b8ea/#b41b ....is still happenning. I attach a screenshot oi the warning.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">paulcoholic</dc:creator><pubDate>Wed, 02 Jul 2025 04:23:55 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503709/thread/21499cc6cf/?limit=25#3ce8</guid></item><item><title>Jari Willner posted a comment on discussion Help</title><link>https://sourceforge.net/p/pysolfc/discussion/503709/thread/ae5ef8459c/?limit=25#5746</link><description>F- Secure finally answered to me. They did not find any problems. Hello Jari, Thank you for contacting us. After conducting a thorough analysis of the file you provided, we can confirm that it is free from any malicious software. Please let us know if you continue to experience issues with the file being flagged as malicious. Best regards, Johan Technical Support Engineer F-Secure Corporation f-secure.com/support</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jari Willner</dc:creator><pubDate>Mon, 30 Jun 2025 10:04:49 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503709/thread/ae5ef8459c/?limit=25#5746</guid></item><item><title>Jari Willner posted a comment on discussion Help</title><link>https://sourceforge.net/p/pysolfc/discussion/503709/thread/ae5ef8459c/?limit=25#403a</link><description>I did it again.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jari Willner</dc:creator><pubDate>Wed, 25 Jun 2025 13:29:42 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503709/thread/ae5ef8459c/?limit=25#403a</guid></item><item><title>Jari Willner posted a comment on discussion Help</title><link>https://sourceforge.net/p/pysolfc/discussion/503709/thread/ae5ef8459c/?limit=25#c576</link><description>I have now sent the last updated file to F-Secure. Even if they find it harmless, the information will not spread to the virus protection.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jari Willner</dc:creator><pubDate>Mon, 23 Jun 2025 10:53:39 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503709/thread/ae5ef8459c/?limit=25#c576</guid></item><item><title>Jari Willner posted a comment on discussion Help</title><link>https://sourceforge.net/p/pysolfc/discussion/503709/thread/ae5ef8459c/?limit=25#a635</link><description>F-Secure decided that the program has a virus and blocked it. Could someone who knows please contact them? This has been a problem before. Normal user contacts do not trigger any actions there.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jari Willner</dc:creator><pubDate>Fri, 20 Jun 2025 05:19:35 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503709/thread/ae5ef8459c/?limit=25#a635</guid></item><item><title>Foo Kyoo posted a comment on discussion Open Discussion</title><link>https://sourceforge.net/p/pysolfc/discussion/503708/thread/b3d7437a01/?limit=25#7821</link><description>Nobara Linux 42 (Fedora). Wow, I'm so happy!! Thank you for your work on the 3.4.0 update, it's much appreciated. Kind regards.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Foo Kyoo</dc:creator><pubDate>Thu, 19 Jun 2025 14:45:46 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503708/thread/b3d7437a01/?limit=25#7821</guid></item><item><title>Shlomi Fish posted a comment on ticket #60</title><link>https://sourceforge.net/p/pysolfc/bugs/60/?limit=25#de0d</link><description>Just for the record, I do not see the ".fr" directory in the history of https://github.com/shlomif/PySolFC-Cardsets</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Shlomi Fish</dc:creator><pubDate>Wed, 18 Jun 2025 06:46:48 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/bugs/60/?limit=25#de0d</guid></item><item><title>Juan Quixote posted a comment on discussion Open Discussion</title><link>https://sourceforge.net/p/pysolfc/discussion/503708/thread/c17e49babc/?limit=25#3569</link><description>I just tried downloading the latest version (3.4.0 on 2025-06-17) onto Windows 11, and I am getting mixed results. PySolFC_3.4.0_setup_full.exe -- Defender scanned without issues PySolFC_3.4.0_setup.exe -- Immediately flagged as having Program:Win32/Wacapew.C!ml present The "Full" version seems to install without issue.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Juan Quixote</dc:creator><pubDate>Wed, 18 Jun 2025 00:18:13 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503708/thread/c17e49babc/?limit=25#3569</guid></item><item><title>Alexey Dokuchaev posted a comment on ticket #60</title><link>https://sourceforge.net/p/pysolfc/bugs/60/?limit=25#b119</link><description>In the recently released PySolFC-Cardsets-3.1.tar.bz2 directories .thumbnails and .xvpics are no longer present, but .fr-KuTbSg/PySolFC-Cardsets-master is still there.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Alexey Dokuchaev</dc:creator><pubDate>Mon, 16 Jun 2025 05:52:54 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/bugs/60/?limit=25#b119</guid></item><item><title>PySolFC released /PySolFC/PySolFC-3.4.0/PySolFC_3.4.0_setup_full.exe</title><link>https://sourceforge.net/projects/pysolfc/files/PySolFC/PySolFC-3.4.0/PySolFC_3.4.0_setup_full.exe/download</link><description/><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">PySolFC</dc:creator><pubDate>Sun, 15 Jun 2025 01:15:03 -0000</pubDate><guid>https://sourceforge.net/projects/pysolfc/files/PySolFC/PySolFC-3.4.0/PySolFC_3.4.0_setup_full.exe/download</guid></item><item><title>PySolFC released /PySolFC/PySolFC-3.4.0/PySolFC_3.4.0_full.dmg</title><link>https://sourceforge.net/projects/pysolfc/files/PySolFC/PySolFC-3.4.0/PySolFC_3.4.0_full.dmg/download</link><description/><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">PySolFC</dc:creator><pubDate>Sun, 15 Jun 2025 01:13:04 -0000</pubDate><guid>https://sourceforge.net/projects/pysolfc/files/PySolFC/PySolFC-3.4.0/PySolFC_3.4.0_full.dmg/download</guid></item><item><title>PySolFC released /PySolFC/PySolFC-3.4.0/PySolFC_3.4.0_setup.exe</title><link>https://sourceforge.net/projects/pysolfc/files/PySolFC/PySolFC-3.4.0/PySolFC_3.4.0_setup.exe/download</link><description/><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">PySolFC</dc:creator><pubDate>Sun, 15 Jun 2025 00:03:03 -0000</pubDate><guid>https://sourceforge.net/projects/pysolfc/files/PySolFC/PySolFC-3.4.0/PySolFC_3.4.0_setup.exe/download</guid></item><item><title>PySolFC released /PySolFC/PySolFC-3.4.0/PySolFC_3.4.0.dmg</title><link>https://sourceforge.net/projects/pysolfc/files/PySolFC/PySolFC-3.4.0/PySolFC_3.4.0.dmg/download</link><description/><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">PySolFC</dc:creator><pubDate>Sun, 15 Jun 2025 00:01:03 -0000</pubDate><guid>https://sourceforge.net/projects/pysolfc/files/PySolFC/PySolFC-3.4.0/PySolFC_3.4.0.dmg/download</guid></item><item><title>PySolFC released /PySolFC/PySolFC-3.4.0/PySolFC-3.4.0.tar.xz</title><link>https://sourceforge.net/projects/pysolfc/files/PySolFC/PySolFC-3.4.0/PySolFC-3.4.0.tar.xz/download</link><description/><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">PySolFC</dc:creator><pubDate>Sat, 14 Jun 2025 23:53:03 -0000</pubDate><guid>https://sourceforge.net/projects/pysolfc/files/PySolFC/PySolFC-3.4.0/PySolFC-3.4.0.tar.xz/download</guid></item><item><title>PySolFC released /PySolFC-Cardsets/minimal/PySolFC-Cardsets--Minimal-3.1.0.tar.xz</title><link>https://sourceforge.net/projects/pysolfc/files/PySolFC-Cardsets/minimal/PySolFC-Cardsets--Minimal-3.1.0.tar.xz/download</link><description/><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">PySolFC</dc:creator><pubDate>Sat, 14 Jun 2025 22:48:03 -0000</pubDate><guid>https://sourceforge.net/projects/pysolfc/files/PySolFC-Cardsets/minimal/PySolFC-Cardsets--Minimal-3.1.0.tar.xz/download</guid></item><item><title>PySolFC released /PySolFC-Cardsets/PySolFC-Cardsets-3.1/PySolFC-Cardsets-3.1.tar.bz2</title><link>https://sourceforge.net/projects/pysolfc/files/PySolFC-Cardsets/PySolFC-Cardsets-3.1/PySolFC-Cardsets-3.1.tar.bz2/download</link><description/><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">PySolFC</dc:creator><pubDate>Sat, 14 Jun 2025 22:45:03 -0000</pubDate><guid>https://sourceforge.net/projects/pysolfc/files/PySolFC-Cardsets/PySolFC-Cardsets-3.1/PySolFC-Cardsets-3.1.tar.bz2/download</guid></item><item><title>grevex modified a comment on discussion Open Discussion</title><link>https://sourceforge.net/p/pysolfc/discussion/503708/thread/06823f00ef/?limit=25&amp;page=1#05be</link><description>Images Pixabay. Thanks to CreativeCanvasShop.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">grevex</dc:creator><pubDate>Tue, 10 Jun 2025 10:51:00 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503708/thread/06823f00ef/?limit=25&amp;page=1#05be</guid></item><item><title>grevex posted a comment on discussion Open Discussion</title><link>https://sourceforge.net/p/pysolfc/discussion/503708/thread/06823f00ef/?limit=25&amp;page=1#05be</link><description>Images Pixabay. Thanks to CreativeCanvasShop.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">grevex</dc:creator><pubDate>Mon, 09 Jun 2025 11:29:37 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503708/thread/06823f00ef/?limit=25&amp;page=1#05be</guid></item><item><title>grevex posted a comment on discussion Open Discussion</title><link>https://sourceforge.net/p/pysolfc/discussion/503708/thread/06823f00ef/?limit=25&amp;page=1#8761</link><description>Images Pixabay. Thanks to CreativeCanvasShop.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">grevex</dc:creator><pubDate>Mon, 09 Jun 2025 11:19:17 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503708/thread/06823f00ef/?limit=25&amp;page=1#8761</guid></item><item><title>Hans Schmidt posted a comment on discussion Open Discussion</title><link>https://sourceforge.net/p/pysolfc/discussion/503708/thread/3027aa5c10/?limit=25#2359</link><description>Is there any way to set the game number (e.g. for freecell 1 to 32000) on the android version? That's the one feature I really miss. Should be fairly easy to add, just a simple dialog box with number entry. I'm looking at the python source trying to figure out how, maybe someone can give a hint? or is there a better place to ask?</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Hans Schmidt</dc:creator><pubDate>Sat, 15 Mar 2025 18:36:55 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503708/thread/3027aa5c10/?limit=25#2359</guid></item><item><title>paulcoholic posted a comment on discussion Help</title><link>https://sourceforge.net/p/pysolfc/discussion/503709/thread/1b1b81b8ea/?limit=25#1028</link><description>I trashed version 3.20 and downloaded the prior version 3.10. All is well, but any information on the launch issue with 3.20, and when a fix is released is appreciated! Thanks!</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">paulcoholic</dc:creator><pubDate>Tue, 11 Mar 2025 03:09:27 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503709/thread/1b1b81b8ea/?limit=25#1028</guid></item><item><title>paulcoholic posted a comment on discussion Help</title><link>https://sourceforge.net/p/pysolfc/discussion/503709/thread/1b1b81b8ea/?limit=25#35f7</link><description>Attached is a screenshot of the error. I did go to the 'py2app' websoite, but the instructions (using the Terminal to launch it) didn't work. Help! I'll be going through wihtdrawl if I can't play Australian Patience.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">paulcoholic</dc:creator><pubDate>Tue, 11 Mar 2025 03:03:23 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503709/thread/1b1b81b8ea/?limit=25#35f7</guid></item><item><title>paulcoholic posted a comment on discussion Help</title><link>https://sourceforge.net/p/pysolfc/discussion/503709/thread/1b1b81b8ea/?limit=25#b41b</link><description>Attached is a screeshot of the error. i dod go to the 'py2app' websoite, but the instructions (using the Terminal to launch it) didn't work. Help! I'll be going through wihtdrawl if I can't play Australian Patience.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">paulcoholic</dc:creator><pubDate>Tue, 11 Mar 2025 03:02:22 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503709/thread/1b1b81b8ea/?limit=25#b41b</guid></item><item><title>Joe R. posted a comment on discussion Open Discussion</title><link>https://sourceforge.net/p/pysolfc/discussion/503708/thread/a6f1bd14d7/?limit=25#7689</link><description>And no, I don't think the current Solitaire Wizard can make Scorpion type games.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Joe R.</dc:creator><pubDate>Sun, 23 Feb 2025 18:35:16 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503708/thread/a6f1bd14d7/?limit=25#7689</guid></item><item><title>Joe R. posted a comment on discussion Open Discussion</title><link>https://sourceforge.net/p/pysolfc/discussion/503708/thread/a6f1bd14d7/?limit=25#8654</link><description>Upon further review, it looks like the layout "Wasp" uses matches "Scorpion II", with "Scorpion II" matching a game from Pretty Good Solitaire (though that app does not have a version of "Wasp"). I'm trying to get away from making new games that are extremely minor modifications of existing ones, but in this case, I think it deserves an update - wouldn't be the first time some of the previous games were a bit inconsistent.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Joe R.</dc:creator><pubDate>Sun, 23 Feb 2025 18:34:22 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503708/thread/a6f1bd14d7/?limit=25#8654</guid></item><item><title>Nanami Kamimura posted a comment on discussion Open Discussion</title><link>https://sourceforge.net/p/pysolfc/discussion/503708/thread/a6f1bd14d7/?limit=25#b247</link><description>If that's the case, can a "Wasp II," which uses the Scorpion starting layout, suffice? Or is there a way to modify Wasp thru the Solitaire Wizard? Not that I'm complaining about the current Wasp. I seems easier compared to using the Scorpion layout.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nanami Kamimura</dc:creator><pubDate>Sun, 23 Feb 2025 13:36:43 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503708/thread/a6f1bd14d7/?limit=25#b247</guid></item><item><title>Joe R. posted a comment on discussion Open Discussion</title><link>https://sourceforge.net/p/pysolfc/discussion/503708/thread/a6f1bd14d7/?limit=25#5fa7</link><description>This is the way PySol's version of Wasp always was, since it was added in the original PySol, back in 2000. This was long before I was involved in the project, so I can't speak as to my predecessor's reasoning.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Joe R.</dc:creator><pubDate>Sun, 23 Feb 2025 02:42:16 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503708/thread/a6f1bd14d7/?limit=25#5fa7</guid></item><item><title>Nanami Kamimura posted a comment on discussion Open Discussion</title><link>https://sourceforge.net/p/pysolfc/discussion/503708/thread/a6f1bd14d7/?limit=25#1130</link><description>I've noticed this from the first time playing Wasp, but why is there only nine cards faced down as shown in the attached image? Is it already like this from Pysol's beginnings? Everyone knows Wasp is Scorpion but with spaces to be filled with any card, and some software versions (such as Solsuite and Politaire) start the game with the same layout as Scorpion. So I always wonder why the starting layout is the same here. Thank you.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nanami Kamimura</dc:creator><pubDate>Sat, 22 Feb 2025 16:35:21 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503708/thread/a6f1bd14d7/?limit=25#1130</guid></item><item><title>Joe R. posted a comment on ticket #61</title><link>https://sourceforge.net/p/pysolfc/bugs/61/?limit=25#7031/9862/e5d2</link><description>Sorry, crazy last couple weeks. It is a bit technical - basically, this script is what we use to generate the Mac packages: https://github.com/shlomif/PySolFC/blob/master/.github/workflows/macos-package.yml But as I have limited ability to test on a mac environment, I can't really confirm how well the finished packages work (it was provided by a previous developer who's no longer active), and whenever I try to update it (even small updates like a version number), I get some people reporting that...</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Joe R.</dc:creator><pubDate>Thu, 23 Jan 2025 01:59:03 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/bugs/61/?limit=25#7031/9862/e5d2</guid></item><item><title>Joe R. posted a comment on discussion Open Discussion</title><link>https://sourceforge.net/p/pysolfc/discussion/503708/thread/a6bf6768a8/?limit=25#6119</link><description>Vi ignorerar inte problemet. Men vi har bekräftat att detta är ett problem med Python-kompilerade appar i allmänhet - flera andra Python-appar har haft samma problem tidigare. Jag har rapporterat det till säkerhetsföretagen tidigare – de markerar det som ett falskt positivt, men det händer igen flera versioner senare. Jag gjorde samma sak den här gången, men de tar längre tid att svara. En mer permanent lösning skulle behöva vara på en högre nivå - Python/PyInstaller-teamen. Hör gärna av dig till...</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Joe R.</dc:creator><pubDate>Thu, 23 Jan 2025 01:50:16 -0000</pubDate><guid>https://sourceforge.net/p/pysolfc/discussion/503708/thread/a6bf6768a8/?limit=25#6119</guid></item></channel></rss>