Showing 2 open source projects for "javascript engine"

View related business solutions
  • Document generation engine that can be used to generate PDF and Word documents from custom software applications Icon
    Document generation engine that can be used to generate PDF and Word documents from custom software applications

    With Docmosis you can quickly and easily add document generation and reporting to your software application.

    Documents are generated from templates which can be created using Microsoft Word or LibreOffice. These templates utilize simple placeholder fields to handle text, repeating and conditional logic with flexible formatting features to control how data and images are injected into the documents.
    Free Trial
  • Fully managed relational database service for MySQL, PostgreSQL, and SQL Server Icon
    Fully managed relational database service for MySQL, PostgreSQL, and SQL Server

    Focus on your application, and leave the database to us

    Cloud SQL manages your databases so you don't have to, so your business can run without disruption. It automates all your backups, replication, patches, encryption, and storage capacity increases to give your applications the reliability, scalability, and security they need.
    Try for free
  • 1
    socket.io

    socket.io

    Realtime application framework (Node.JS server)

    socket.io is a JavaScript library that allows for realtime, bi-directional communication between web clients and servers. It is composed of two parts: a Node.js server and a JavaScript client library that runs in the browser. socket.io is focused on both reliability and speed, delivering an immensely powerful, fast and yet easy to use realtime engine that’s used by just about everyone: from Microsoft Office and Zendesk to hackathon winners and small startups. ...
    Downloads: 20 This Week
    Last Update:
    See Project
  • 2
    Rhubarb

    Rhubarb

    A WebSocket library optimized for multiplayer JS games

    Rhubarb is a lightweight WebSocket library for multiplayer HTML5 games. It is originally designed to be used by the ROYGBIV Engine. However, it can be used outside of ROYGBIV as well. Javascript is slow, therefore we want to have as much main-process-power as we can in order to do game related calculations, graphics rendering and achieving 60 FPS. For multiplayer games achieving 60 FPS gets even more complicated given that transferring data over WebSockets is a slow operation. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next
MongoDB Logo MongoDB