For developers in need of a tool to launch pricing plans faster and build better buying experiences
A monetization platform is a standalone middleware that sits between your application and your business applications, as part of the modern enterprise billing stack. Stigg unifies all the APIs and abstractions billing and platform engineers had to build and maintain in-house otherwise. Acting as your centralized source of truth, with a highly scalable and flexible entitlements management, rolling out any pricing and packaging change is now a self-service, risk-free, exercise.
A turn-based, 4X strategy game with some real-time tactical and also role playing aspects. I've been planning this game on paper for years and am now starting to code (Jan. '11)
Lucky at Bingo's take at a Black Ops RCon tool. Supports kicking and banning, as well as custom map rotations for ranked servers. Provides multiple admin levels (super -admin, admin, etc.). An Android version is being developed (Lucky Rcon Lite)
[en] Little turn-based strategy game based on Pendulous shareware rules (whose best version has disappeared). [fr] Petit jeu de stratégie en tour par tour basé sur les règles du jeu payant Pendulous (dont la version la plus aboutie a disparu).
Tremendous is the global payouts platform for businesses sending gift cards and money at scale.
Getting started is simple: add a funding method and place your first order in minutes.
Trusted by 20,000+ leading organizations, Tremendous has delivered billions of rewards and enables businesses to reach recipients across 230+ countries and regions. Recipients have 2,500+ payout options to choose from, including gift cards, prepaid cards, cash transfers, and charitable donations.
NetRisk GWT allows anyone to play a full game of Risk with up to 8 players from any Javascript enabled browser. Bases on the code of NetRisk 2.0 (https://sourceforge.net/projects/netrisk/) Demo: http://www.netrisk-online.de/
Trap 3D, written almost entirely in Java, is currently in Development using NetBeans IDE. SapieSoft plans to create a "game creating" game. Our object is to be able to export installable mod packs from inside the Trap (Level Making) game. 3D FPS.
A warehouse and inventory management software that scales with your business.
For leading 3PLs and high-volume brands searching for an advanced WMS
Logiwa is a leader in cloud-native fulfillment technology, revolutionizing high-volume fulfillment for third-party logistics (3PLs), B2B and B2C fulfillment networks, and direct-to-consumer brands. Our flagship product, Logiwa IO, is an advanced Fulfillment Management System (FMS) designed to scale operations in the digital era. Logiwa elevates digital warehousing to new heights, ensuring dynamic and efficient fulfillment processes. Our commitment to AI-driven technology, combined with a focus on customer-centricity, equips businesses to adeptly navigate and excel in rapidly changing market landscapes. Discover the future of smart fulfillment and how you can fulfill brilliantly with Logiwa IO.
jGameAdmin is a Java based web application, targeting Linux and Windows systems. With jGameadmin, you can easily administrate your game servers, voice servers and customers over a single and intuitive web interface.
DEPRECATED!
This program is replaced by Gamer's Proxy:
https://sourceforge.net/projects/gamersproxy/
This is a simple Java program that holds UDP packets for a while before forwarding them to a target address. This can be used to simulate ping in video games.
Deep Matrix is a Java chat-client and server system that turns 3D VRML/X3D worlds in to multi-user enviroments. The current version "Deep MatrixIP9" works on Windows, Mac, and Linux OS systems.
Text-based RPG engine both on the server side and client side. Allows full customization and control of the world objects including: zones, monsters, characters, NPCs, items, quests, etc. All of this within a desktop application against a MySQL DB.
Galaxy is a free play by email interstellar wargame for multiple players. The object of the game is to conquer the galaxy by colonizing and developing uninhabited planets and attacking neighboring races.
This is a 2D shooting action game for two players for GNU/Linux, Mac OS X, and Windows. Current release written in C++ using the SDL library with its extensions. Next release will be in Java.
A networked, two-dimensional, multiplatform, multiplayer shooting game written in Java, in which players attempt to capture and keep control of bases in order to gain points.
TBattle is a multiplayer Tetris™ like game. Up to five players at once can play in a battle where the players decide the game speed. Check out the project web page for more information.
YaUrTBot is an alternative to the widely used B3 bot for Urban Terror server management and administration. The software is written in 100% Java and the main goals are high performance and modularity.
Designed to be an multiplayer game that will have to play as an arcade game on a website. The project is carried out here, from planning, through development to final commissioning of students studying computer science.
My Java version of a Jeopardy game. Meant for classroom-style moderated use, rather than head-to-head multiplayer action. I'll continue adding features and taking suggestions!
A Rich java interface for playing the online strategy game Strategic Domination(tm) http://www.strategicdomination.com/. DISCLAIMER: Stratigo Domingo is not sanctioned by strategicdomination.com and is not affiliated with strategicdomination.com.