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JSettlers2 is a web-based version of the board game Settlers of Catan written in Java. This client-server system supports multiple simultaneous games between people and/or AI bots. Originally written by Robert S Thomas as an AI dissertation (http://sourceforge.net/projects/jsettlers).
The active source code is hosted at https://github.com/jdmonin/JSettlers2 including full history; the sourceforge CVS is historical up to 2012-09-28.
A multiplataform development kit 2D for Linux G++ and Windows MinGW.
features:
2D render with OpenGL.
Clock and FPS control.
Multithread WIndows and Linux.
Templated Binary Tree.
Network TCP/UDP SERVER/CLIENT.
SQL using SQLite.
Áudio 2D and 3D using SFML.
View Based Render.
2D Shape Render.
Animation with interpolation Line/Curve.
2D Bones with IK and BVH loader.
Physics 2D using Box2D.
Tile Set and Tile Map.
Cenario layer based.
XML parser using pugiXML.
https://github.com/Edimartin/edk-source
Open Source Virtual World and MMOG Development Platform
3D Client (Windows), Server, and Tools to easily create massively multiplayer games and virtual worlds.
If you want to contribute to the source code please go to https://github.com/multiversemmo/MultiversePlatform
...The new goals of the project is for Infraelly to become a Libre 2D MMORPG Creation Suite and to promote the ideals that insanepotato had set forth for the original engine project.
• Old Infraelly engine source has been moved to github.
• Old binary releases of the new and old project will be made available here.
• Github repo: https://github.com/Infraelly
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A generic C++ MUD server featuring a strategy-style hexagon map
Sourceforge is no longer being updated! While not specifically a MUD project, this project's basic concept has merged into another that can be found here:
https://github.com/nicrohobak/Toolbox
Along with an additional, related project of extreme interest:
https://github.com/nicrohobak/AnsiGL
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HexMUD aims to be a fully-featured, game-system agnostic MUD server with a centrally focused feature of an added top-down hexagon-based map (dynamically generated and drawn in ANSI/ASCII art) giving a basic visual representation of your immediate surroundings in addition to traditional descriptions.
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